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LottieFiles vs Rive

Our take

Pick LottieFiles if you're designers who ship Lottie in product UI and will pay for Creator + CDN. Pick Rive if you're motion designers and app engineers who will stay on Free at $0/seat (splash on export) while they open a first ShaderDemo Stage, then Cadet at $9/seat/month when they need splash-free .riv (3-seat max) — not Voyager $32 first unless they need Libraries / 25 seats, and not Enterprise $120 unless they

LottieFiles

LottieFiles

Lottie motion library and creator

Rive

Rive

interactive animation engine + editor

Best for

LottieFiles A tiny vector animation for product UI

Rive Runtime motion you start at a public $

Free plan

LottieFiles $0 · unlimited preview, testing, sharing, and the free community library (FAQ: “Is there a free version?”)

Rive $0 · /seat/month. Editor, CLI with limits, export .riv with a Rive splash screen, 3 collaborative files, Agent with limits

Lowest paid

LottieFiles Individual $19.99

Rive Cadet $9/user/mo

Next step up

LottieFiles

Rive Voyager $32/user/mo

Watch out

LottieFiles $19.99 / $24.99 are yearly cards

Rive Free exports play a Rive splash

Last checked

LottieFiles 2026-10-28 · lottiefiles.com/pricing

Rive 2026-10-23 · rive.app/pricing

Which one, then?

Pick Rive if

motion designers and app engineers who will stay on Free at $0/seat (splash on export) while they open a first ShaderDemo Stage, then Cadet at $9/seat/month when they need splash-free .riv (3-seat max) — not Voyager $32 first unless they need Libraries / 25 seats, and not Enterprise $120 unless they need the $10M+ revenue SKU.

Read the Rive page

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