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Framer vs Rive

Our take

Pick Framer if designers who will stay on Free at $0 (500 AI credits, Framer domain, 1 GB) while they open a first Canvas, then Basic at $10/month when they need the first paid site tile — not Pro $30 unless they need the next printed plan, and not extra editors $20 unless they add a second editor. Pick Rive if motion designers and app engineers who will stay on Free at $0/seat (splash on export) while they open a

Framer

Framer

hosted Canvas / Pages desk

Rive

Rive

interactive animation engine + editor

Best for

Framer A site canvas you start at a public $

Rive Runtime motion you start at a public $

Free plan

Framer $0 · 500 AI credits. Framer domain. 1 GB

Rive $0 · /seat/month. Editor, CLI with limits, export .riv with a Rive splash screen, 3 collaborative files, Agent with limits

Lowest paid

Framer Basic $10/mo

Rive Cadet $9/user/mo

Next step up

Framer Additional editors $20/mo

Rive Voyager $32/user/mo

Runs where

Framer Hosted

Rive

Watch out

Framer Free stays on a Framer domain + 1 GB

Rive Free exports play a Rive splash

Last checked

Framer 2026-10-23 · framer.com/pricing

Rive 2026-10-23 · rive.app/pricing

Which one, then?

Pick Framer if

designers who will stay on Free at $0 (500 AI credits, Framer domain, 1 GB) while they open a first Canvas, then Basic at $10/month when they need the first paid site tile — not Pro $30 unless they need the next printed plan, and not extra editors $20 unless they add a second editor.

Read the Framer page

Pick Rive if

motion designers and app engineers who will stay on Free at $0/seat (splash on export) while they open a first ShaderDemo Stage, then Cadet at $9/seat/month when they need splash-free .riv (3-seat max) — not Voyager $32 first unless they need Libraries / 25 seats, and not Enterprise $120 unless they need the $10M+ revenue SKU.

Read the Rive page

Other comparisons