Newsletter
Join the Community
Subscribe to our newsletter for the latest news and updates
Interactive animation engine
Best for motion designers and app engineers who will stay on Free at $0/seat (splash on export) while they open a…
Verified 23 Oct 2026 · Asia/Shanghai
Pricing. Free — $0/seat/month.
Decide
Full notes belowRive Quick Start Tutorial - Interactive Menu — official Rive channel. Official Rive editor how-to; ShaderDemo Stage + State Machine still is the cover.
Rive is an interactive animation engine + editor: you keep a Stage next to shader code (ShaderDemo), run a State Machine (Entry → Timeline 1), and Free is $0/seat. Use it when the job is runtime motion you start at a public $, not when you need After Effects’ film timeline or Framer’s marketing canvas only.
Soft-note: Free ships with a Rive splash screen; paid seats remove it. Distinct from Framer (the in-catalog motion/site neighbor — it is not After Effects). Also distinct from tldraw.
What makes it unique: the cover is Rive’s official editor (Hierarchy Main, Stage + ShaderDemo code, gradient swatch, Invite / Publish, Design / Animate, State Machine 1 Entry → Timeline 1 / Any State / Exit, Layer 1, assets BasicShader / ShaderDemo, console Compiled 0.4ms) from the editor viewport still — not a wordmark. The ShaderDemo pane itself is ops of Stage.
Main Active sits here.Entry → Timeline 1 (cover). A graph, not a $9 meter.Main / BasicShader / ShaderDemo (cover). A tree, not Voyager.Invite / Publish on the cover are CTAs (not desks). Free / Cadet / Voyager tiles stay in Pricing. Agent / CLI extras stay off Key features as AI extras.
Best fit: motion designers and app engineers who will stay on Free at $0/seat (splash on export) while they open a first ShaderDemo Stage, then Cadet at $9/seat/month when they need splash-free .riv (3-seat max) — not Voyager $32 first unless they need Libraries / 25 seats, and not Enterprise $120 unless they need the $10M+ revenue SKU.
Verified 2026-10-23 (Asia/Shanghai) from rive.app/pricing monthly cards. Soft-note: per-seat monthly.
.riv with a Rive splash screen, 3 collaborative files, Agent with limits.Confirm checkout; taxes follow your location. No After Effects-style perpetual seat is printed.
rive-app/rive 404). MIT runtimes are not the editor.ShaderDemo State Machine (and not After Effects)..riv runtime motion.Official Rive channel video: Rive Quick Start Tutorial - Interactive Menu (oEmbed author: Rive). First-party editor how-to (hierarchy / inspector / state machine); the ShaderDemo Stage still is the cover. We searched @rive_app and @Rive_app — @Rive_app is the product channel.
Written path: rive.app/pricing plus the editor viewport still.
Catalog row curated for AI Tools Nav. Cover is Rive’s official editor viewport (Stage + ShaderDemo WGSL + State Machine Entry→Timeline 1 + Publish). Dollars checked on rive.app/pricing (Free $0; Cadet $9; Voyager $32; Enterprise $120/seat/mo). Tutorial oEmbed author: Rive (@Rive_app).
2026-10-23 (Asia/Shanghai) editorial check.